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Powers, Gadgets, & Skills

You need to have at least two of these in order to make it. Why? Cause it makes you super, that's why. So you need to figure out what you have. Are you psychic or telekinetic? Do flames shoot from your fingers or are you just a regular person? Do you have a utility belt? Do you carry guns or a sword? Are you into using lethal or non-lethal weapons? Can you kick some's butt if you had to? Can you use a whip? Can you shoot an arrow? Do you know first aid?

Powers, you either have them or you don't. There is no real in between here. If you have them, try to get them under control. We wouldn't want any accidents to happen. As a side note, I do not know how to get powers. Some people are born with them, sometimes there are terrible freak accidents, sometimes it's from a cosmic source. Please don't go experimenting on yourself. You could very well die.

Gadgets are easier to come by. You might want to invest in a pair of night vision goggles, a paintball gun (for you non-lethals), smoke bombs, mace, throwing stars, grappling hook, taser, sword or knife, etc. Remember you can only carry so much.

When choosing your gadgets, you'll want to ask yourself, are you lethal or non-lethal? You can still do a lot of damage as non-lethal, which is the better way to go from a legal stand point. Keep in mind that if you're caught by the cops or feds, they might not like you so much. You have to win that trust from them.

And, what sort of skills do you have? I suggest that everyone have some first aid training. Also, if you choose to have a shooting or throwing weapon, make sure you can practice with it. You may want to learn how to fight, since that's what you'll be doing. You'll also want to know how to sew or at least how to stitch up your suit.

Skills are important. They can help you in some of the strangest situations. If you recieved that basic magicians kit when you were little, you might want to pick that back up. Knowing slight of hand can be useful. You might want to look into mechanics, computers, survival techniques, chemistry, first aid, or even geography.

Most of us will have to focus on gadgets and skills. So learn all you can and know what you're doing. Practice makes perfect.

Secrets of Survival
How To Survive a Chemical or Biological Attack
Air Cavalry Survival Guide
How Stuff Works
eHow
All Magic Guide
Do-It-Yourself 101
American Equestrian Alliance
International Archery Federation
American Paintball League
Martial Arts Network
Fight Authority: Streetfighting
Anarchist Cookbook
Navy SEAL Physical Training Course

Weird Skills:
Yogic Flying
Contortionism
Trapeze School New York




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